The King of Fighters - Wikipedia
The King of Fighters (KOF) is a series of fighting games by SNK that began with The King of .. It has the same features as the previous compilation, but with online support available only for .. An English-language live-action film The King of Fighters was released direct-to-DVD in .. "KoF Collection Orochi Releases dates". THE KING OF FIGHTERS XIV finally hits STEAM! KOF XIV is back Online Multi- Player · Local Multi- Release Date: Jun 15, Visit the. No activation or online connection required to play. THE KING OF FIGHTERS was released in and is still highly praised around.
Король бойцов () - IMDb
As with most other fighting games, each character has a set of basic, unique, and special moves that can be performed by the player with a specific series of joystick and button inputs. Instead of charging the Power Gauge, the Power Gauge is now filled whenever the player strikes the opponent or by performing Special Moves. The player can stock up to three Power Gauges. The player can use one stock of the Power Gauge to perform a Super Special Move or enter a "MAX" mode, in which the player's defensive and offensive strength are increased.
Instead of choosing a single character, the player selects from one of eight available teams, each consisting of three members.
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Before each match, the players choose the order in which their team members enter the battle. When the match begins, the members chosen to go first on their respective teams will fight.
When one character is defeated, the following member of the same team will take his or her place, while the character on the other team will have a small portion of their life restored if energy was lost during the previous round.
If a character is losing a match against the opponent, then the player can call one of the remaining teammates standing on the sidelines to jump in and perform a support attack.
The match ends when all three members of either team lose. Plot and characters[ edit ] See also: List of The King of Fighters characters Despite having origined as a crossover between different franchises, The King of Fighters employs different original characters as leads as seen: The first game in the series, KOF '94, centers on a black market arms dealer named Rugal Bernsteinwho hosts the well-known fighting tournament to lure worthy adversaries into his trap so that he can kill them and turn them into stone statues, adding them to his collection of defeated martial artists.
In addition to previous established fighting game stars Terry Bogard and Ryo Sakazakithe game introduces a new hero: In making Kyo, SNK wanted his personality to contrast previous leads and stand out within the crossover. KOF '95 introduced Kyo's rival Iori Yagami to the series and was the first game to mention the presence of the Orochi clan, which would serve as the central plot element in the following two games in the series.
KOF '99 introduces a new story arc involving a mysterious corporation known as NESTS, which seeks to create an army of genetically altered fighters. Like Kyo, K' was created as a different hero. Similar to K', Ash is given a different characterization by acting as a villain during his story arc. Described as a "kind-hearted" person, SNK states that while Shun'ei is not the new main character, he is still important for the saga.
It would only use core characters from the Art of Fighting and Fatal Fury series, specifically allowing players to play Robert Garcia and Terry Bogard respectivelly from Art of Fighting and Fatal Fury for location testing.
The King of Fighters XIV - Wikipedia
However, the idea was eventually abandoned. Since SNK were attached to the idea of the two-series crossover, they eventually agreed to make their idea into a fighting game. Characters from Ikari Warriors and Psycho Soldier were also added to the roster. The concept of a three-man team was one of the ideas kept from the side-scrolling version. Characters such as Benimaru Nikaido and Chang Koehan were added to have an off-beat variety to the cast, which he has previously deemed to be too serious.
This also happens during location tests of new games. As a result, newcomer artist Hiroaki felt he needed to draw with the idea of appealing characters despite lacking experience during his debut. Following its release, SNK thanked the fans for their support. Eolith took interest into developing The King of Fighers due to the franchise's popularity in Korea and wanted to please the fans of the series worldwidely.
Brezza Soft helped Eolith in the making of the video game. Fearing disappointment from returning fans, Eolith decided to maintain the most of the common parts from The King of Fighters while adding new elements to it. One of the biggest changes is the optional use of Strikers where players can use between one and three characters assisting the playable one.
The team aimed for a refinement of the original gameplay system from previous KOF games. While performing a popularity poll based on the characters, Eolith still aimed to make the least popular teams featured in the game. The high popularity of Kyo Kusanagi and Iori Yagami led to their immediate inclusion in the game. While working on it, the team played The King of Fighters '98 alongside the developers to see if they could include a character within the game.
The King of Fighters: Destiny
A member from Evoga won, resulting in the team requesting to add Angel in the game. This allowed the new KOF games to feature better audio and graphics and its predecessors. In DecemberFalcoonthe series' main illustrator, mentioned that the next game the SNK Playmore staff were trying to release was different from The King of Fighters: Maximum Impact or what could have been a The King of Fighters While it took some time, the game began full production when more staff from Esaka joined the team in April This was his first contribution to the franchise, leading a younger staff.
When Oda returned to SNK, there were never any debates about making the series transition from 2D to 3D, though the adaption of some characters proved more difficult than others.
They were released from February 10, to December The series is being published in Kodansha 's Magazine Pocket starting on January Zillion was created by Andy Seto. Another Day was released inProduction I. G produced the title as an original net animation with a total of four episodes, each about 10 minutes in length.
Destiny was released on Steam and YouTube beginning in According to Oda, the series always had tall "realistic" characters up until XIII, which was more anime-style. The demand for 60 frames per second over more detailed graphics was made to ensure the game performed well online.THE KING OF FIGHTER PELICULA COMPLETA FULL
Oda added that they "Kyo-ify" the new members to produce originality in the game. While denying the fact that Shun'ei was the new story arc's protagonist, he is still made to be important to the new game. The staff wanted his characterization to contrast the previous protagonists.
However, China's release of the game had some cases of censorship.
They wanted to give the roster some regional colors, with teams by countries and teams by concepts like the female fighters team. Mark of the Wolves with a different design, Ogura maintained that the two were different characters despite their similar fighting styles — until the game's release revealed King of Dinosaurs and Tizoc were one and the same.
Back in the Neo Geo's era of the series, developers were unable to add Nakoruru from Samurai Shodown due to the engine limitations. The staff also noted that despite the Orochi clan members dying in the series' first story arc, they might consider adding them depending on thoughts regarding the storyline. On the other hand, they noted that the game lacked characters from Art of Fighting and attempted to add Jack Turner and John Crawley but Oda declined due to their lack of popularity.
Rock Howard from Garou: